Charles has a background many in our fair city can relate to. He was introduced to the Web in the mid-nineties while studying Mechanical Engineering, and soon began work at a small studio in Chicago. Small studio was quickly gobbled up by a large Agency. All the while Charles continued pushing his own interests and skills through side projects.
Shortly after the Agency acquisition, he started his own interaction design studio dreaming of building products of his own.
When Perry Chen came calling with the idea for Kickstarter, Charles engaged immediately.
And thank goodness he did. The platform he and his co-founders created has gone on to raise hundreds of millions of dollars for thousands of creative projects. In the process, they’ve kicked off a global dialogue around creative expression, disintermediated gatekeepers and reshaped the relationship between artists and their fans.
In this session we’ll cover Charles’ journey from salary-less startup squatter at his in-laws to running the design team at one of the most beloved properties on the web. Along the way we’ll contrast client vs. company work, the Kickstarter design process and balancing startup life with a little family in a big city.
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